Saturday, March 28, 2009

Day 25: Andy's Room + Menu Tests + Development Progress!


New:

Piranha Plant
Scotch Tape
Clock
Post-its
Post-it Block
Pencil
Photo Album
Old CD-Player
Fish Food

and more menu tests.

Development progress:

Pick up stuff
See objects in the inventory
Use inventory arrows
Open closet door

and light switch tests!

http://bytetank.com/tgf/animals/

Tuesday, March 24, 2009

Day 24: Andy's Room + Scripting + Light Test

Here's a new development release!

Includes some scripting test for cutscenes at the beginning and it also includes some lighting test:

http://bytetank.com/tgf/animals/

Saturday, March 21, 2009

Day 23: Andy's Room + Programming!


New:

Shelves.
Bigger pointer.

+

First programming by María's brother, Maxi!
He's gonna work on the code!

Copy and paste the following address on your browser:

http://bytetank.com/tgf/animals/

(can't link)

Thursday, March 19, 2009

Day 22: Andy's Room + New Window? + Final Menu + Pointer Test


Late and tired:

Please read the title. That's it.

Saturday, March 14, 2009

Day 21: Andy's Room + Dialogue Test


Dialogue Test.

+

Night Table.
Alarm Clock.
He-Man.
Skeletor.
Battle Cat.
Orko.
Key.

Friday, March 13, 2009

Day 20: Andy's Room + Extra Actions!


Orange Lamp.





Extra actions?

Thursday, March 12, 2009

Day 19: Andy's Room + Shadow Testing + Main Plots


Today I did some shadow testing. I'm not sure if I'm gonna use it because of the complexity of applying it on every background. Anyway, it looks better this way.

On the other hand, my girlfriend María and I started talking about the story and some interesting plots came out. I think I almost can complete the speed run of the game (can't write them down here, or the experiment won't work).

New:

Cellphone in trash can.

Wednesday, March 11, 2009

Day 18: Andy's Room + Day Darkness Filter + MSN




There's always more:

Outside:

Day Tree.
Day Empty Nest.
Day Sky.

Inside:

Wallpaper Strips (can't be seen with this .jpg compression)
Red Lamp Off

General:
Day Darkness

Plus picture for my messenger.

Monday, March 9, 2009

Day 17: Andy's Room


I've been pixeling a little bit this weekend:

Redesigned Furniture (TV was to high)

And added:

Magazines
Box
Wii Lights

Friday, March 6, 2009

Day 16: Andy's Room + Darkness



It's 12 am sharp! I wanted to publish on Thursday, shit.

Let's see:

Right + Left Speakers.
PC Speakers.
Calendar.
Bath Robe + Hanger.

Plus Darkness Filter.

Wednesday, March 4, 2009

Day 15: Andy's Room + Last Days + Engine?


New:

Radio Amp.
Record Player with Record Inside.
Records.

Improved:

Closet Door.


There's no much more to do in Andy's room. These are the last days before start doing the first animation.

And I have to decide as soon as possible: Flash? AGS? SCUMM?

Tuesday, March 3, 2009

Day 14: Andy's Room


New Hanging Wallpaper.

Re-desinged Furniture.

Improved Closet Door.

Monday, March 2, 2009

Day 13: Andy's Room + Re-scaling


New pixels:

Video Game Poster.
Multi-Plug.
Crushed Coca-Cola Can.

Re-scaled:

Andy's height (+1 pixel)
Doors (+2 pixels)
Computer Desk (+1 pixel)
Bed (-1 pixel)